QUOTE (samy @ Aug 19 2007, 04:51 AM)

good!!!
i was planning to adapt mlc on this calc since there were no news from you
but now i'm relieved: you will make it in no time! so i don't need to bother me on this!

Lol, if you like, you can help me write the on-calc text editor. That way we can write MLC progs on our calculators.

QUOTE (Madskillz @ Aug 19 2007, 07:15 PM)

This is awesome to hear...Man I got a lot of catching up to do. You Casio guys sure made us TI guys look slow! Keep it up!
It would be great if MLC TI-83+ will be finished.

Is bfr still working on it with you?
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Ok, latest release build of MLC fx-9860 now additionally supports sprites, bitmaps, arrays and multi-conditional
if statements.
Valid list of statements:
CODE
#IIFF %X>.0&%X<.128
#SPRT ^BALL [A
^BALL.X=%X
^BALL.Y=%Y
#ARRY @TEST .5
@TEST(.0)=.0
@TEST(.1)=.1
@TEST(%I)=@TEST(.0)+@TEST(.1)
The following additional commands are now supported: #PIXT, #SHFT (only along y-axis for now), #STOP, #RCLP, #RECT, #DBMP, #DISP, #GKEY, #WKEY, #DATA, #DEND, #BITM, #SPRT, #ARRY and #RNDM.
Download the latest build with examples:
MLC fx-9860G - Build 20082007The keycodes being using in MLC fx-9860G is nearly the same as MLC AFX. A text file showing the keycodes is included in the link above.
MLC fx-9860G source code will be soon uploaded to here:
http://sourceforge.net/projects/mlc-calc.