 By: ndzamana  133 clicks  Japanese abacus
  

 By: ndzamana  124 clicks  Chinese abacus
  

 By: Ndzamana  174 clicks  Nonograms or Paint by Numbers are picture logic puzzles in which cells in a grid have to be colored or left blank according to numbers given at the side of the grid to reveal a hidden picture.
In this game you can solve and make your own nonograms. In file "Lzadania" there are 20 tasks to solve.
I haven't translate it yet into english but polish is simple :) Translation in Readme file ;)
Have a fun! :)
  

 By: Kilburn  329 clicks 
This is an experimental space shooter which has been the first testing of my (unreleased) game engine.
It currently has only one short level, 8 different enemies, and an upgrade purchasing system (you can buy weapon and ship upgrades with your score).
You will need CPLua 0.8 to run this, it doesn't support CPLua 0.9.
YOUR FEEDBACK IS HIGHLY NEEDED. PLEASE GO POST BUG REPORTS, GAMEPLAY IDEAS AND EVERYTHING ELSE YOU CAN WRITE ABOUT THIS HERE: http://www.casiocalc.org/?s=292c5834d54112018c07acc4b04819b0&showtopic=4076
Keys:
Left/Right/Up/Down: Move ship, navigate in menus
=: Primary fire, select menu item
<: Secondary fire, delete saved game in the Load menu
0: Exit level
Note:
Your ship has 2 energy sources. The main one, showed by a battery with the number 1 on it, is used for firing the primary weapon and recharging your shield (if you have one).
The secondary one is only used for firing the secondary weapon. It will recharge very slowly, and it is empty if you don't have a secondary weapon.
The better generator you have, the faster your energy sources will charge.
Note that shields are very energy consuming, so don't get a too powerful one if you have a weak generator.
  

 By: Aristos  611 clicks  The Bode diagram in graphical form with the gain and phase in different areas on the same screen. Up to 3 Bode functions on the same screen. The graphical and numerical values of the gain and phase margins.
Added to an improved LAC_002.   

 By: Michael M. (Hobart)  293 clicks  This is a function library that can show simple threedimensional objects. It is made for CPLua version 0.9E at least. More in the ReadMe file.   

 By: Aristos  323 clicks  This file contains 3 automatic control functions and some auxiliary functions:
1) RootP: finds all roots of a polynomial 2) Residue: performs the partial fraction expansion of a quotient of two polynomials 3) StepUnit: obtains the unit step temporal response of a linear system: graphically and numeric
There is a pdf file with the functions description and examples of use.   

 By: Aristos  302 clicks  RootP is a program to find all roots, real and imaginary, of the polynomials.
See the 'readme' to use it.   

 By: Aristos  203 clicks  This is a program to find all real and imaginary roots of a polynomial.
It's based on DurandKerner method. Previously it's necessary to find multiple roots and remove all them.   

 By: Hobart  216 clicks  That's the last version of my Clickomania. I don't know what to add more... So try to enjoy it!   

 By: vanhoa  671 clicks  Screen shot:
  

 By: Jan Saganowski  483 clicks  An advanced Periodic Table application written in CPLUA. Easy to customize and use. Now features a function that calculates the molecular mass of compounds.   

 By: Far2055  394 clicks  This CPLua program can animate functions or any thing that draw on the screen.
very simple to use.
example included.   

 By: vanhoa  345 clicks  A powerful graph package for Cla$$padlua. Read 'readme.doc' before use.   

 By: Fabri  322 clicks  Draws functions type y=f(x) and x=f(y) and if you wish you can display the coordinates of the graph now supports multigraph and thickness lines   

 By: vanhoa  954 clicks  This is a simple mario for cp.
9: right 8: left 6: down 0: jump 5: stop
  

 By: PAP  1522 clicks  LNA is a library of Numerical Analysis functions, together with utility and plotting functions. All functions are written in CPLua.
LNA is released under the GNU General Public Licence, and comes with full documentation, including detailed explanation of all LNA functions, many examples and guidelines.
Latest version is 1.60. Topics covered:
PLOTTING
(1) Fast function plotting, with or without discontinuities.
(2) Data plotting (may be combined with function plotting).
(3) "Infinity" plots, ideal for examining the behavior of a function as x goes to +infinity or infinity.
All plotting functions have several options for modifying axes, tics, tic labels, grid, etc.
NUMERICAL METHODS
(1) One root finding, using Bisection, NewtonRaphson, and Brent methods.
(2) Many roots finding, using KroneckerPicard theory.
(3) LU decomposition and its applications (solving linear systems, computing the determinant or the inverse of a matrix).
(4) Solving tridiagonal systems.
(5) Computing a Jacobian matrix numerically.
(6) Solving nonlinear systems using Broyden's method.
(7) Interpolation and extrapolation (linear or using cubic splines), including approximation of derivatives.
(8) Nonlinear curve fitting, using the LevenbergMarquardt method.
(9) Numerical integration (quadrature), using Adaptive Trapezoidal or Romberg's methods.
(10) Solving initial value problems, using a RungeKutta method with adaptive stepsize control and Richardson extrapolation.
(11) Solving boundary value problems using a shooting method, able to solve systems of highorder differential equations with respect to Dirichlet, Neumann, and/or Robin boundary conditions.   

 By: Kilburn  394 clicks  This is a simple package that allows font management in CPLua. Basic CP font and Lua font are already included, with a font converter. Read the "readme.txt" file to see all the font package functions.   

 By: j_naoe  287 clicks  Hello it's my first real file in the beautiful language that is the Lua It's a funny clock where you can set the date and the time.
I'm sorry but I'm french so this file is in french I don't think that I create this in English So if you want, you can create the translation if you send me the file good day   

 By: Major  459 clicks  Here is the second version of analogical_clock for CPLua 0.8RC4 : now you can define the time directly by moving the hands, which move progressively.   

 By: Major  200 clicks  Here is an analogical clock for CPLua 0.8RC4 : the time is automatically updated, but you can define it yourselves, the date and the year are also displayed. Unfortunately there is a problem with the emulator of CPlua which will be fixed soon. Enjoy it !   

 By: Kilburn  505 clicks  This is a menu, like MyPrograms, entirely programmed with CPLua, that allows you to run your favourite Lua programs. You can use all MyPrograms features, and you can add user created icons.
My Lua Programs requires CPLua 0.8RC3 or higher.
Have fun!   

 By: Tchernoben  340 clicks  Here is a pong in false3D, It's like the Killburn's Asteroids.
In fact, by modifying the radius of a circles you can produce the illusion of 3D.
You can only play versus the Classpad, I programmed a STUPID AI for playing alone ^^
There will be no further version of it because I made It many weeks ago and I don't remember how :s
Enjoy even if it's not really diffictult to win ;)   

 By: Narmo  371 clicks  "Life" was written bye Narmo, it shows how fast Lua can be. It could be tweaked up a little, but works fast even without it.   

 By: Tchernoben  398 clicks  Spaxe is the second beta version of a SpaceImpact like. More details in the readme file   

 By: Kilburn  636 clicks  A Lua programs set for CPLua 0.64. Contains Tower of Hanoi, Breaker and three 3D graph programs. Have fun!   
